Showing posts with label characters. Show all posts
Showing posts with label characters. Show all posts

Sunday, 29 October 2017

Inktober- Day 29- Censored Illustration

Managed to revisit yesterday's work-in-progress to finalise this illustration for presentation. I like the colour-coded nature of these characters, and how the blue one stands out from the tent without being too glaring from some of the other blues used in this illustration. 

Sunday, 22 October 2017

Inktober- Day 22- Censored Illustration and Work in Progress


I have finally got around to revisiting those inked drawings I did earlier in the month, tweaking and colouring them as I go along.

Thursday, 19 October 2017

Inktober- Day 19- Censored Illustrations and Sketches



Pretty pleased as I finally get around to finishing off the final illustrations for the final chapter of this current live project. Whilst I need to revisit those hands to give a more anatomically accurate representation of that particular gesture, I'm glad I managed to plough through these with good ease, even with characters that I haven't drawn in a while too.

Sunday, 15 October 2017

Inktober- Day 15- Censored Illustrations and Rough Sketches




Not as productive as yesterday, but it does mean I have finished inking all the illustrations for the penultimate chapter of this live project. With one I'm happy with, but the other I want to tweak some of the perspective to make more of an impact, especially as there is plenty of overlapping and foreshortening going on in this scene.

Saturday, 14 October 2017

Inktober- Day 14- Censored Illustrations and Rough Sketches







I'm certainly over-compensating for not doing much over last weekend on this live project, as I have produced five illustrations, with a couple of initial sketchings to work out a few things. I'm pleased with some of the new characters that I have to draw into the mix, whilst the recurring ones seem to be settling into place on how I draw them. I'm also enjoying using a different brush pen to inking them as this some marks that I wouldn't have got with the previous brush pens I've been using, but I think I need to be moderate with one of them which gives great thick lines but does bleed onto the other side, which is something I need to take into account when using both sides of the paper in my current sketchbook. 

Thursday, 12 October 2017

Inktober- Day 12- Rough Character Illustration

Not much for today, mainly because time was not on my side today. But at least I have an idea on what this finalised sketch will and that a new brush pen doesn't bleed through to the other side of this paper, unlike in my current sketchbook. So I'll see how I get on with inking a finalised piece at some point tomorrow, once I try and find a long-enough ruler to sketch out my border first.

Friday, 6 October 2017

Inktober- Day 6- Pencil and Ink Illustrations






Just managed to sketch and ink two illustrations for this current live project, hence the censored faces. I am pleased with how the illustration with the two characters has developed from its initial sketches. All of them took several scaled attempts to get it right to how I wanted them to look, but I will need to revisit them to ink some additional detail at a later date.

Sunday, 2 April 2017

Comic Display at Red Room Exhibition March 27th 2017

Comic Pages on Display

Comics Display in Context with Other Images
For those that are not a Facebook friend of mine, I can reveal that for the past two years I have been helping a writer via PeoplePerHour to help bring their script to live in comic form. Three of these comics have made it on display recently at the Red Room Exhibition, over at the Royal College of Art last Monday. For work commitments, I could not make it to the exhibition, but thanks to the writer, I managed to retrieve the displayed work for you to admire. 

Whilst this has not been the first time my work has been on displayed, I am glad that they have taken a good place amongst the rest of the artwork, which looks very visually striking even when taken from a Smartphone. As for the comics themselves, I am surprised at how good the line of action is on the top page, featuring two characters interacting in three panels. I do not know if it is the choice of colours or how I have drawn them (although that bottom panel had been tinkered to get the final desired effect), but I was pleasantly surprised at how striking that very page is. Whilst the other two feature conversations, they seem cluttered from a distance. Therefore, people would have been able to read the pages for themselves closely. 

Overall, I am always glad to see my work getting exposure in any way possible, and as I am still working on this project still, I will look forward to finalising the product, with the writer, at some point this year. 

Sunday, 2 January 2011

Crowd Ilustration

I have decided for my New Year's resolution to do more creative stuff, like drawing, film-making, performing, and so on. So here is, hopefully, one of the many drawings I will do over the course of the year.

It's an illustration depicting the hustle and the bustle of people in a small market town. I just wanted to do something out of the blue, rather then from a brief, or contest/challenge/art-jam. So I guess the illustration is a rough cluster of characters in a scene.

Monday, 14 April 2008

More William Wray

Here are some more pictures from a painter that I have introduced in an earlier post.

From his latest post, he has done an appealing painting, with such convincing anatomy to the characters, as well as some excellent lighting, and a solid understanding of weight. You get a good variety of sizes and shapes for the characters, like the small boy on the left, and, the centrepiece, a large woman sitting on chair. We get the notion of weight from the lighting- the boy's back is darkened by the light source, whilst the woman shines well a top, but gets darker as we go below the shoulders. Wray's comments reflect his preference to painting people with extreme proportions. This is good to note this when I will develop my own characters for future works by using a contrast of proportions on my characters to make them stand out.

I like the mood this picture brings. I also like the contrast between the lighting on all three sides on the piece. The one on the left is the darkest, bringing out the details on the stairway. The other wall is not too dark, but just has enough lighting to make it convincing, especially when you get down to the ladders and the drainpipe. The street scene, in the background, is very bright, using light colours to depict buildings; again, like on the walls, gets darker when you reach the road. It is always good to note what mood the backgrounds brings, especially when it comes to 2D animation, especially when layouts are concerned.

Clouds, as well as other objects, can be used to create mood when it comes to lighting a piece. This picture uses clouds to darken this street painting; but we are given a supposed location of the light source by the bright blue sky in the top left corner of the painting.

I quite like how light the colours are on this plane picture. This limited palette gives the plane a convincing perspective, and weight, within this scene. I should seriously consider using a much lighter palette to make my objects, or characters, stand out.

To finish off this post, I will finish on this simplistic painting of a train. The perspective is convincing because of the darkened areas of colour along the side of the train, and on the ground.