Showing posts with label hair. Show all posts
Showing posts with label hair. Show all posts

Monday, 24 October 2016

Inktober- Day 24- Life Drawing

 
Did some life drawing on the bus today. Whilst the hair wasn't as rugged as it was in real life, and it was unfinished because they left for their stop, I quite like the minimalist marks on the seating. 

Saturday, 7 August 2010

Post a Drawing Every Day- Day 6- Textured Characters in Roy Scheider piece

Textured characters
Haven't been able to do much today, except revisit this piece to experiment with some textures on the characters. I'm quite please with the Seaquest character's trousers and hair, the hair on the Jaws character, and the coat for the French Connection character. I didn't have time to add texture to his hair, but I quite like the block of colour for his hair, so I might not bother with texturing that. The next task is probably experiment with texturing the background, especially that water... somehow.

Monday, 14 April 2008

Another favourite of mine from Blackwing Skecthbook.


I just wanted to share this picture from a blog that I have already dealt with further in an earlier post.
I just find such a dynamic picture, mainly because of the loosely drawn dog, which looked like it looks like part of the car.
I admire anyone that can animals, and cars-In my comic, I have made several attempts to draw them, but I am not 100% confident with drawing them yet- So seeing someone draw vehicle so confidently, in this sketchy stage, shows that I should not try and give up trying to draw them just yet (I probably should draw some real-life vehicles if I get the opportunity to do that.)
As for animals, I have not really considered animals into my comic, but they maybe an ideological choice rather than an ignorance to draw them- I have an allergy to pet hair!
Overall, I find this another inspiring drawing from this excellent blog for several motivational reasons: I need to keep drawing, especially when I am not confident with certain objects, like cars, and try to draw loosely so that I can work out what works and does not work, instead of rushing in to make it finalised.